
C++ collaboration · Primary implementation
Five-Reel Slot Machine
A data-driven slot machine with five reels, 25 paylines, free spins, deterministic tests, and an SDL3 interface.
Open case studyGame programming student based in Sweden
I am a university student aiming to become a game programmer. My current work focuses on Unity and Unreal Engine, gameplay systems, C# and C++, testing, and team-based development.

Player-facing systems, interaction, progression, and iteration.
Selected work
Each project is written as a programming case study: what the game is, what I owned, what I implemented, and what I learned.

C++ collaboration · Primary implementation
A data-driven slot machine with five reels, 25 paylines, free spins, deterministic tests, and an SDL3 interface.
Open case study
University team project
An atmospheric 3D exploration game built in Unreal Engine 5 by a team of eight.
Open case study
C++ collaboration
A European roulette game with a graphical SDL3 table, multiple bet types, provably fair results, and wallet-backed rounds.
Open case studyC++ collaboration · Transaction platform
A multi-tenant iGaming wallet designed around atomic money movement, provable history, replayable events, and resilient operation.
Open case study
University project
A 2D mobile endless runner made in Unity by a team of six over 10 weeks.
Open case study
Early gymnasium project
An early Unreal Engine combat prototype built entirely with Blueprints, included to show where my game-programming journey began.
Open case studyTechnical stack
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